#include #include using namespace std; int main() { int i {10}; int j {20}; int *p {&i}; //p is born pointing to i, but this could change. p = &j; //Allowed to do this, because p is not const. int *const q {&i}; //q always points to the same place. //q = &j ; //Not allowed to this, because q is const. return EXIT_SUCCESS; }