#ifndef PIXELH
#define PIXELH

//In an actual picture, the numbers must be in the range 0 to 255 inclusive.
//We make them int to hold larger and smaller intermediate values.

struct pixel {
	int red;
	int green;
	int blue;

	pixel() {}

	pixel(int initial_red, int initial_green, int initial_blue)
		: red(initial_red), green(initial_green), blue(initial_blue) {}
};

#endif